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Conversation Between sonicmixer and PeculiarChangeling
Showing Visitor Messages 11 to 20 of 515
  1. sonicmixer
    April 6th, 15 05:11 AM
    sonicmixer
    So how's the story coming along?
  2. sonicmixer
    April 1st, 15 09:40 AM
    sonicmixer
    Altitude see your point. But I still want to at least try the demo.
  3. PeculiarChangeling
    April 1st, 15 06:16 AM
    PeculiarChangeling
    Let me just put it this way: I finished The Walking Dead. It had a ton of faults, but I still enjoyed it enough to finish. It was decent, and had a few good qualities.

    Tales on the Borderlands takes the bad parts of The Walking Dead with zero improvement, adds in the weakest part of Borderlands itself, and mushes it into a crappy demo.
  4. sonicmixer
    March 31st, 15 08:12 PM
    sonicmixer
    Alright alright fair enough. Your criticisms are legitimate. But I still can't help liking it.
  5. PeculiarChangeling
    March 30th, 15 05:30 AM
    PeculiarChangeling
    The story is fine, but it doesn't feel any better than the story in, say, The Last of Us, a game that also has compelling gameplay, far more content, and scarier zombies. (Since, y'know, they can actually kill you.) The story alone was not as good as the show or the comics, hands down, and even next to other purely story-driven games that I've played, (The Vanishing of Ethan Carter, for example, or even Freaking Heavy Rain,) the story just doesn't have a lot of depth to it. The only unique draw the game has is a gimmick that hinders the story from gaining any real depth or consequences. (The writers can't be 100% sure that anyone would be alive by the end, so they literally have to write every character except Clementine and you out of the story at the end to make sure they can have their drama just right. That's called making a plot sacrifice for the sake of a game mechanic, something no purely story based game should have to do.)
  6. sonicmixer
    March 30th, 15 05:15 AM
    sonicmixer
    Well I feel that the choices actually do seem to matter more in The Wolf Among Us than The Walking Dead now that you mention it.
    That's what I meant by the kid and the tractor. I said it was meaningless.

    I suppose you do have a point. It can be rather strict in some ways. But the story is still rather good, so I think it's still worth it to some extent.

    Also I'm tired and about to go to sleep, just for reference. If I sounded kind of out of it here and possibly kind of dumb, it's probably the sleep thing. I had a whole speech about infinite possibilites and whatnot, but I chocked it all because I'm too depraved of my bed at the moment. Maybe I'll give it tomorrow. Talk to ya later.
  7. PeculiarChangeling
    March 30th, 15 04:53 AM
    PeculiarChangeling
    I never played The Wolf Among Us, but on the topic of the Walking Dead:
    It doesn't matter who you side with in the argument between Duck's dad and the old grumpy guy, the old grumpy guy will always hate you and Duck's dad will always save you. Just for one.

    Aside from literal non-results, though, where your choice affects nothing, there are a lot of times where the outcome was either A. the opposite of what I intended to do, because the listed options were so vague, or B. Only meaningful in the most superficial aspects. Even cutting off your own goddamned arm to try and ward off the zombie virus doesn't do a lot.


    The problem is, no matter what you do, the game has to stick to the same scripted events, the same five chapters, and the same specific scenes pretty strictly. Any and all changes can only be to the superficial aspects of the preexisting scenes, since no matter what you choose to do the same thing will always end up happening. You're not allowed to not do some things that you don't want to, you're not allowed to do things that you think are a good idea, because the game forces you to follow a strict five-chapter narrative.


    It's the video game equivalent of a mad-libs. You can put in your own adverbs and change some animations, but the story is going to be the same no matter what.
  8. sonicmixer
    March 30th, 15 04:43 AM
    sonicmixer
    Really? Cause if I remember correctly, it was only the first choice that was really all that meaningless. With the kid and the tractor. I remember certain other things effecting the story.

    Plus I Telltale did a good job handling Fables. It helps that the main character is quite possibly one of the biggest badasses I've ever seen. At least in my opinion.
  9. PeculiarChangeling
    March 30th, 15 04:38 AM
    PeculiarChangeling
    I also played The Walking Dead and wasn't particularly impressed by it either. (The 'Choices' were so meaningless and superficial that I couldn't really get invested in anything that happened.)
  10. sonicmixer
    March 30th, 15 04:34 AM
    sonicmixer
    Hmm.. Well I think I'll have to try this demo out myself just to see if you're right. I trust Telltale enough to give them a shot.

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