Found your friend request, frended it.
No problem, and I really should thank you for working me through the site interface, it was really helpful.
I like your suggestion for another door in the kitchen/living room. The vent they opened could run into the room behind it, which encourages them to use it as an escape, only to find something else on the other side.
A bit of me was thinking it could be the 'back' of the auto kitchen. I.E. This is where the machines mix ingredients and do much of the raw preparation before moving it to the counter. Plenty of opportunities for conveyor belts and robot hands doing different things. Our characters accidentally get caught in it and are spat out onto the counter at the end, where Abymo and Tazail are waiting for them.
A time skip at this juncture is also a good idea, as I think we have established much of what goes on in this world and its a good time to move forward.
A quick question, considering our characters just ate, I can't remember if we had discussed messing before. I don't really like it, but I'm aware that our characters can't 'not' do it. I'd be okay with something that wasn't in depth descriptive, but I'd like your input as well.