So, that was fun and I loved it. ^_^ However, that suggestion I had awhile ago about reusing certain aspects and areas again in a different light and format? I absolutely think we should do that. :3
The thing was well paced and fun but a bit short, so the next time she ends up back in there we can flesh it out even more, have it be a bit more hectic. A thought that ran through me was that, sometime later, her little device she needs could get boxed up somehow and the machines being what they are would transport and attempt to ship it. In a bid to catch up with it she could do what she does to the device and send herself through the object elevator, hopping off at some point to try and explore about to find it before she loses it. For the sake of example let’s say she does, but in order to keep herself from losing track of it she has to hop onto a belt. Hijinks naturally ensue when she’s scanned on her way in and, unlike her device all boxed up proper she doesn’t have any postage or labeling and is considered a ‘lost item” situation.
It’s just an example, but it gives her another taste of it, lets the both of us get creative and allows for even more fun in this area without it feeling like it’s repeating too much. After all, a mobile ‘baby’ can get in more trouble, and a setup like that can allow the machines to really flex their stuff. :3
What with all the grabbing and moving and hushing and labeling and inspecting... Like I said I don’t mind these sections taking a bit so long as they’re done well.