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Double team does have in game earnable BassCross, bonus chips, and the change navi feature in Liberation missions. Plus it has a full synchro-ghost navi data PA like technique. You could trade one or both of your GBA games for it. Just throwing that out there.
There's a chip that can only be used during liberation missions on turns outside of Megaman's. TP chip for Colonel version, and TC chip for Protoman version, at least I think that's it. You can get some in game, and at least one by cipher code. The navi you use it for, it's alternate will appear.
Colonel/Protoman, Knightman/Magnetman, Numberman/Searchman, Napoleman/Tomahawkman, and Toadman/Medi.
Told you so. Actually came up with a story idea in BN5; Roll manages to break out of the barrier they're kept in, and tried to remove the dark chip from mega while it's infecting him. As a result, they're both infected. Makes the boat level a bit excited, and adds Roll o the liberation missions.
Finished Ventus playthrough, gonna try Aqua's next. After that I may break and try refocusing on writing again, perhaps my Xion one. getting a bunch of ideas for it now.