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(Initiative check: 20, no Dex mod)
Helga takes up her fighting stance, sword & shield ready. |
(Initiative 12+2, Helga goes first.)
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As the rat closes in on her, Helga counter-thrusts with her sword.
(Atk: 15+5=20, dmg: 8+3=11) |
The rat barley survives the hit, and tries to counter attack, failing miserably. (Attack roll 4+4=8.)
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Evading the wounded rat's clumsy attack, Helga strikes again with her sword.
(Atk: 17+5=22, dmg: 2+3=5) |
The rat explodes into stuffing, and you are victorious. (You earn 25 exp from this fight and 25 exp from the last fight.) The door to the next room opens.
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"Pft... pft... what the..." Once again Helga spits out stuffing and dusts herself off, then proceeds through the next door.
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The next room is a large, dusty storage room filled with all sorts of junk. The door on the other end has a lock on it, and you think you need to find the key. From somewhere in the room you hear music playing, and you don't realize that it is making you have to go more... (Make a DC 13 search check. Make the check until you succeed. For every check you make, add a -2 consumable modifier to your continence check.)
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(Search check: 5+1 (WIS) = 6)
With the tinkling music somehow driving up the pressure on her bladder, Helga begins to rummage in vain through the heaps of junk. (Help me out here... is the first continence check just at -3, or with all other previous modifiers, from drinking the bottle, being tickled by the blankets, etc. stacked up?) |
(You don't have to make a continence check here, but next time you make one you stack up all the penalties that you have taken so far.)
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