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Old August 2nd, 22, 04:40 AM   #9
Mr Hoo
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Aiden walked her over to the toy chest, "We'll need to arm ourselves for the journey." he said while opening the chest, revealing many different toys that seemed to serve a different purpose. Our heroes felt that whatever toy they picked would define how they would defend themselves.

(Each class has a 20-skill that activates when a 20 is rolled on the 20-sided die. The skill does 20 damage to a monster or allows the party member to perform a specific action unique to that class)

Plastic Sword (Fighter) - Holding this sword makes one feel like they are the strongest warrior in the world, able to take down any foe with their raw strength. 20-skill: 20 damage or multiply the next roll by 2.

Toy Wizard Wand (Wizard) - With this wand in hand, one feels a complete mastery over the magical arts. 20 skill: 20 damage or inflict monster with one status effect, Nap, Tantrum, Messy, or Scared.

Plushie (Healer) - Cuddling this plushie makes one feel safe and protected. It would be nice to share the love and heal friends using it. 20 skill: 20 damage or heal the entire party back to full HP

Plunger Bow (Archer) - Who can't love the 'THWANG' sound that comes from this toy? Really helps keep bad guys at bay. 20 skill: 20 damage or avoid the next monster attack that hits.

Pretend Lute (Bard) - Singing one's favorite nursery rhymes has never been this fun. Singing really does have a magical quality to it. 20 skill: 20 damage or buff party with +5 Def. or Atk. Mod.

Last edited by Mr Hoo; December 16th, 22 at 11:50 PM..
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