View Single Post

Old May 28th, 13, 06:27 AM   #6
brabbit1987
The Otaku
 
brabbit1987's Avatar
 
brabbit1987 is offline
Join Date: Nov 2010
Location: Canada
Posts: 637
Send a message via AIM to brabbit1987 Send a message via Skype™ to brabbit1987
Quote:
Originally Posted by RayKamiya View Post
Well, I find its alot more stable than passed RPG maker programs, I found in the past XP and VX would suddenly crash if the game files got to a certain size for an example on XP when my game files hit the 100Mb mark, RPG maker would start to run into errors or bugs during test play and data compression.

VX got a bit better but still ran into errors after the games went passed a certain size, then again importing the game data to a new project seemed to help, but yeah it was better.

Ace, I gotta say I LOVE because its more streamline, organized, and I don't have to select who equipped what individually, and can make weapon specific skills without the use of a script.

As for mechanics, I'm using a hybrid of the preset VX ace engine with a few custom codes in place, most of them enhance the battle system, like better graphics for your character stats displayed in battle, showing characters battling, getting rid of the fight log that takes up 1/2 the screen at times, showing enemies Hp and stealing to name a few.

I'm useing the preloaded character generator for custom characters but I do plan on getting origanal art done and concept art done later on after I finish a "rough draft" of the game's playable story.

so far I have:

Over 40 playable character
700 different skills
500 pieces of equipment
60 maps
and over 1000 events.

I also have a cameo set up with some of Carottes characters from his game he started ^^'
Dang o.o I can see you really been working hard at this. Good job on sticking to it, I am impressed. Many people who try end up giving up half way through.

It's good you are using some custom code for the battle system as I felt the defaults are a bit generic.

I may start trying it out tonight and will check back in here and let you know how it is. Though it maybe a while as I am probably going to want to play for a bit before I place any judgement on it. Never did like when people judge a game after only a few levels.

I will almost certainly reply back if I find any bugs or any issues at all and let you know to help correct them.
__________________


Follow me on:
Youtube
Twitter
  Reply With Quote