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Go Back   Diapered Anime > The Creative Area > Role Playing Recruitment & Discussion

Role Playing Recruitment & Discussion Recruit other members to join in a roleplay or never ending diaper story with you! Use before starting a new roleplay or neverending story if you haven't got anyone to roleplay with or are not sure if an idea you have will work. Discuss current diaper roleplays or stories and throw around ideas for future roleplays.

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Anyone want to P&P?
Old September 26th, 12, 11:51 PM   #1
PeculiarChangeling
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Anyone want to P&P?

So, here's a concept I have been working on: A pen and paper, combat themed diaper RP. Through the site, of course, so not literally 'pen and paper,' but we would allactually have stats. (Instead of dice, I know a couple good random number generator websites.) If anyone.is interested, let me know, but for now here is a loose combat system I worked out. If you have questions about what terms mean, let me know.
Stats: (Primary) (primary stats are increased upon leveling up)
Health - determines total damage that can be taken in battle. Starting HP, 1D10 + 5
Strength - Adds damage to physical attacks and increases carry weight. Starting Str, 1D10
Charisma - Increases magical resistance and increases magical damage. Starting Chr, 1D10
Intelligence - Slightly increases experience gained for all activities, boosts most out of combat actions.
*3 points can be added to either strength or charisma, 1 reroll may be taken for all primary stats.
Basically, every turn in combat you can choose to either attack, cast a spell, or use an item. To attack, roll 1D10 and on a 6+ hit the enemy for damage equal to your strength plus your weapons damage. To cast a spell... You will roll dice. The effect really depends on the spell and how good you rolled. However, every character gets their own unique spells, and if you use them cleverly that will be rewarded. To use an item, you just use the item. (Like a potion. Simple.)

Stats: Secondary (secondary stats cannot be changed by level up, and only in rare circumstances)
Continence (Bladder) - determines how often you need to go pee. Starting Co-bl, 1D10
Continence (Bowel) - determines how often you need to poop. Starting Co-bo, 1D10+4
Courage - determines how easily scared you are. Starting courage, 1D5.
Each Continence stat has a bar that increases by 1 every 20 in-play minutes. If the bar fills, that body part is released. (So if your bladder fills, you wet yourself.) Whenever you take damage or something scary happens, roll 1D10 and add courage. If the total is lower then any Continence bar, that body part is released. (I.E. wetting out of fear.)

Lastly, item stats:
Defense - for every point of defense, damage is reduced by one point from physical attacks. Always a static number, all armor has a different stat.
Attack - typically a static number plus a random number (for example, 3+D5) for every attack, roll the random number, add the static number, then add strength to find total damage inflicted.
Absorbancy - found only on diaper type items, determines how much urine it can hold. For every point, it can hold one point from the Continence bar. (So if you have bladder Continence of 7 and you wet a goodnite - absorbancy 9, it can only hold two more points of wetting. It's soaked!) Messiaing automatically fills the absorbancy to maximum.
If armor gets wet or messy it reduces its defense by two. (Even if wearing none, it will increase damage taken!) So, diapers will be needed, or else frequent potty stops, to keep alive.


I will be the 'dungeon master,' so to speak, handling all the enemies and monsters, plus when you level up and stuff.
Let me know if you are interested!
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Old September 27th, 12, 01:22 AM   #2
sonicmixer
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Man that looks awesome. ^^; but I'm not een timely sure that you'd be interested in rping with me again, do to our "history" in these situations. Though I think it's worth mentioning that I do play dungeons and dragons. So I know a thing or two.
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Old September 27th, 12, 04:00 AM   #3
PeculiarChangeling
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Sure, why not? This is fairly experimental anyways, I mostly want to see if the idea works. Besides, the last RP we did was pretty fun.
Let's see about getting one or two more people, then we can get everything started.
Oh, I just remembered! Pick a species and elemental affinity, and I will get your character worked into the rules and balance out spells and stuff. If you want to come up with your own spells just let me know what they do, and zI will 'balance' them so to speak. (In other words, you can come up with the general idea, I will just write the actual rules for it.)

Another thing I forgot to mention; movement and distance in combat. You can CC attack people within 3', (with a loose approximation of distance, we won't be strict,) move 6' as walking, or run 12' but lose three points of defense for one turn.
And everyone gets whatever species they want, including mixes and whatever you make up too. Or just humans or whatever...
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Old September 27th, 12, 12:29 PM   #4
ishigreen
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I might be interested...
I used to play D and D a while ago.
But what I'm worried about with online RPs, is that I may not always be available at the time that everyone else is.

You know me from the other site, and we had a couple of RPs going. I'm not sure if you are bored or not with the project girl or with the student...
but that was/ is a lot of fun for me.
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Old September 27th, 12, 01:47 PM   #5
PeculiarChangeling
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Actually, this is going to sound cheesy, but I was taking a couple day break from roleplaying and when I got back on my computer (Er, phone,) crashed, I lost my web history, and I couldn't find the Omaroshi site again...
Anyways, I'd love to have you in, and don't worry about being online too much; we'll take it slow.
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Old September 27th, 12, 02:03 PM   #6
PaddedPrinceling Joey
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I don't know my way much about the D&D campaign and the like, but it sounds interesting! I've always wanted to try the pen and paper role playing. n.n;
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Back and rarin' to go.
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Old September 27th, 12, 06:12 PM   #7
PeculiarChangeling
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Sure you can join, widdlezetsu.
Well then, it looks like we have enough people! To get started, everyone make a basic character: decide on species, come up with three spells you like, and write a short bio.
To generate stats, you can use actual ten sided dice if you want, but I am going to use a random number generator. This one: http://www.random.org/
All you do is input the number range (mostly 1-10 or 1-5) and then hit enter, it will digitally 'roll' for you.
And with that, here is my character with freshly generated stats:
Name: Samion Direblade
Species: Elvish Resurrection. (Basically, a magically powered Mecha.)
Gender: F
Age: 23 (gender and age effect nothing, combat wise)
Health: 12 (Roll of 7 plus base 5)
Strength: 10 (A roll of ten! Yay!)
Charisma: 10 (I used my +3 bonus and rolled a 7)
Intelligence: 6 (used my re-roll on this one and it was still my lowest. Meh.)
Continence (Bl.): 5
Continence (Bo.): 7 (Roll of 3, +4)
Courage: 1 (shit! Rolled a natural 1...)

Spells:
Gravity Leap (Super jump, roll a D10-5 and add magic, can go over gaps, otherwise counts as running.)
Energy charge: (Roll D10-15 and add magic, deals 7 damage for every remaining point.)
Camouflage: (2D10-magic times ten. Remainder is how visible you are, so a result of 3 is 30% visible.)

If you have any questions PM me, otherwise just post a similar bio here. Except choose the type of spell you want but not the exact result, (Like, an energy bolt, but don't say how much damage it causes,) so I can balance it and write specific rules.

Last edited by PeculiarChangeling; October 13th, 12 at 10:57 PM..
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Old September 29th, 12, 11:19 PM   #8
grandsword
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is there still space in this? i like rps of a table-top nature so i'd love to join
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Old September 29th, 12, 11:22 PM   #9
PeculiarChangeling
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Quote:
Originally Posted by jmiller30 View Post
is there still space in this? i like rps of a table-top nature so i'd love to join
Sure, go ahead and make a character sheet and post it on up! If you need help rolling out stats, just let me know.
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Old September 29th, 12, 11:42 PM   #10
grandsword
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(could you help with rolling out stats? as for a template here's mine
Name: Nihilus
Age:25 (chronologically 5000, physical aging halted due to void induced stasis)
Gender: male
Race: demigod
Class: void knight
Weapon: duel Zweihänder swords- devil's fang and void's embrace
Description:http://media.animevice.com/uploads/0...drwn_super.jpg
History: born from a unholy union between the rift god voideus and a mortal woman, Nihilus was trained from birth to be the link between the real of mortals and the realm of nothingness known only as the rift. years of training and subtle manipulations had honed both his senses and loyalty to his father, culminating in Nihilus rejecting his humanity and taking up the title of "void knight". at the age of sixteen, under guidance of voideus he slaughtered the villagers of his birthplace, using the souls of the slaughtered to forge his two swords. this process invited into the swords a malevolent, demonic spirit known as a void-spawn, who in exchange for the chance to feast on the souls bound into the swords agreed to bind itself to the blades, turning them into truly evil weapons, their blood-lust matched only by Nihilus's fervor for slaughter
Powers/Skills: being a son of voideus grants Nihilus near ungodly strength, as well as coating his body in a shield of void energy making his skin nearly as hard as conventional armor; this energy corrodes those exposed to it for an extended time due to being the antithesis of life , in addition Nihilus is a self-trained swordsman, utilizing a savage style meant to invoke great pain to his enemies, thus his attacks are more impact then slash, depending on the force of his blows to break bones and tear at flesh; his swords channel the natural void energy he exudes, increasing their mass and the force of his swings.

Alignment: chaotic evil
Base stats:
Health: 13 (8+5)
Strength: 13
Charisma: 5
Intelligence: 7
Secondary Stats:
Continence (Bl.): 4
Continence (Bo.): 6
Courage: 3
spells:
Unnatural strength: Roll a D5 and add charisma. Add the total to base strength for five minutes (about five turns of combat.)
Unnatural toughness: In addition to normal armor, gain bonus defense points equal to 3+.5 per level.
Frenzied warrior: When activated, strength is doubled (including bonuses from items and spells,) but for every attack you must roll a D10. If the result is higher than the users charisma, then he attacks the nearest creature, friend or foe.

Last edited by grandsword; September 30th, 12 at 02:02 AM..
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